"VertexLitGeneric"
{
	// Original shader: VertexLitMaskedEnvMappedTexture
	"$basetexture" "models/hostitron/alyx_naked/alyx_faceandhair"
	"$bumpmap" "models/hostitron/alyx_naked/alyx_head_normal"
	"$halflambert" 1
	"$envmapmask" "models/hostitron/alyx_naked/alyx_faceandhair_m"
	"$nodecal" "1"
	"$normalmapalphaenvmapmask" "1"
}
